![]() Shark Fin Soup adds 10 points of naughtiness, which can also be used to summon Krampi. In Shipwrecked DLC, killing seal form of Sealnado will also summon Krampi immediately. In Reign of Giants DLC, killing Glommer will immediately summon Krampi. ![]() Rabbits can be collected with Traps then "murdered" in the inventory, Birds can be summoned using a Feather Hat, then either captured and murdered by Bird Traps or directly killed using a Boomerang. Krampus can be summoned by killing a number of passive creatures in quick succession. Players are advised to pay attention to the signs of naughtiness, and only summon Krampus when preparations are complete, away from important items and the player base. Without adequate preparation, Krampus, especially when more than one spawns at the same time, could wreak havoc in players' bases. This is not to be confused with cooking creatures in a camp fire or fire pit which does increase the naughtiness of the player and can bring forth a Krampus visit. The same goes for Tooth Traps, Bee Mines, Gunpowder, and Slurtle Slime, as they are all considered to be environmental damage. This is because the fire is considered to be the killing factor. It is worth noting that setting creatures ablaze will not raise the player's naughtiness level. After Krampus appears, the naughtiness level is reset to 0.Įach minute of restraint (⅛ of a day) reduces naughtiness by 1, meaning the player can reduce their naughtiness by 8 points by not attacking an innocent creature for one day. One Krampus can spawn before day 50, two or three after day 50, and two, three or four after day 100 (see Bugs), all counts being equally likely. Once the player reaches a threshold of naughtiness (a random number between 31 and 50), Krampus will spawn. Krampus will not steal the Eye Bone, Lucy the Axe, Willow's Lighter, Abigail's Flower, Pile o' Balloons, Divining Rod, or Wooden Thing components, unless these items are inside a Backpack. ![]() He will keep running around the player until no more items exist on-screen, then disappear into his sack. ![]() He will break Chests to steal items and will pick up most items lying on the ground in the player's vicinity, including Backpacks. He behaves similar to a Gobbler or MacTusk when approached. Krampus moves fairly fast and deals 50 damage per hit. ![]()
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